Australian developer Torus lays off staff as it goes into hibernation







Long-running Australian studio Torus Games is “hibernating” but not closing down.

That’s according to the outfit’s founder Bill McIntosh, who confirmed to Game Developer that the studio’s staff has been laid off. He also says he hopes to bring the company back one day.

“Our news is the same as many other developers. We’ve been chasing work for the last year, lots of projects in discussion but nobody signing anything up,” McIntosh said.

“We spent a lot of our resources creating prototypes to support our pitches. In the end, we ran out of money late last year and were forced to give the team notice. The hope was that something would be signed sometime during the notice period but that never happened.

“Torus isn’t being wound up. We’re basically hibernating until we work out what our next opportunity will be. It’s a good chance for us to rethink what we should focus on.”

This follows rumours on social media that Torus had laid off eight members of staff. The studio was founded back in 1994 and has worked on over 120 games over its long history.






PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.





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