- Total Net Bookings grew by 1% to $1.22 billion compared to $1.20 billion in the same quarter last year
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Take-Two Interactive has reported a net revenue of $1.34 billion, a 4% increase YoY and a net loss of $262 million, compared to a $206 million loss in the same quarter last year.
Total Net Bookings grew by 1% to $1.22 billion compared to $1.20 billion in the same quarter last year. Net Bookings from recurrent consumer spending remained flat but made up 83% of the total Net Bookings.
The largest contributors to GAAP net revenue were titles NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V, and other familiar names including Toon Blast and Empires & Puzzles.
Despite this success, the company reported a GAAP net loss of $262.0 million, or $1.52 per share, compared to a loss of $206.0 million, or $1.22 per share, in the same period last year.
Zynga – part of the Take-Two empire – reported significant growth for Match Factory, with a 50% increase in bookings over the last quarter, and continued growth for Toon Blast over the previous financial year. However, the company experienced declines in its hyper-casual mobile titles and near-legendary hit Empires and Puzzles.
A solid first quarter
Take-Two saw continued growth in digital revenue, with 83% coming from recurrent consumer spending such as DLC and microtransactions. Digital bookings made up 97% of overall bookings, a 2% increase, while 82% of console game sales were digital, up from 80% the previous year.
“We achieved solid first quarter results by engaging our players with exciting new game releases and content updates, while also maintaining our focus on efficiency,” said Strauss Zelnick, Chairman and CEO of Take-Two Interactive.
“Our management team remains confident in our path forward and we are reiterating our Net Bookings outlook for the year of $5.55 to $5.65 billion.”
“As we pursue our strategic priorities, we expect to achieve sequential increases in Net Bookings in Fiscal 2026 and 2027, which we believe will drive long-term shareholder value.”